Sheri S. Tepper
worlds of oddness and delight
I'm no longer nearly as fond of Tepper as I once was. When I started reading her, she was writing very odd, very strange, wildly implausible little fantasy novels, like the True Game series, and the Marianne trilogy. Since, she's acquired pretensions and begun to load her books Rather Heavily with Matters of Import, and so isn't nearly as fun. I'd avoid Grass, in particular, at all costs. And then, the world view she's pushing so strongly I find distasteful (I really don't need to be told, in book after book, that men and religion are the source of all ills. Great, I've got the message, I don't buy it, enough already.).
But I do still like her earlier stuff, and here's some of it.
The True Game
The premise is completely absurd, and becomes more so the more you know, but these are still great books.
Tepper is amazingly good at creating strange little worlds with rules of their own, and her skill is manifest nowhere so well as in these three books.